![]() It has a brand new graphics engine designed to take the world by storm, and it’s still the visual basis for their games today, albeit with several improvements. But I didn’t mind its bugs, even on release. ![]() I first jumped into the Piranha Bytes catalog with Gothic 3, perhaps the most maligned of their games. It’s a game that still has a dedicated following to this day, and does a better job of feeling like a world that you’re a part of rather than just a collection of fun content for the player to devour. But Gothic 2, developed contemporaneously, is miles ahead in terms of complex design, world interaction, and overlapping realistic systems. We can all agree that Morrowind was great. They boldly mash together all of their favorite genre tropes, while always casting you as a hilariously gravelly-voiced man. Their games quickly immerse you into different worlds that are quite unlike anything else on the market. Known for their Gothic series, Risen series, and now ELEX, no other studio perfectly straddles the line of incredible complexity and fun in-depth Euro-style RPG gameplay quite like Piranha Bytes does. But my personal favorite player in this space, and the one with the longest reputation with die hard PC gamers, is Piranha Bytes. Those are well-respected games from well-established studios. The Witcher 3, GreedFall, and The Surge all stand as proud examples of polished multi-platform games from European studios, retaining all the systemic goodness you’d expect from a “Euro Jank” RPG. And I don’t necessarily think they’re as janky as their classic reputation, especially these days I love Euro RPGs, sometimes derisively referred to as “Euro Jank.”Įuro RPGs are known for their experimentation, and their interlocking and overlapping systems.
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